ST5 PE1 EN7 CH1 IN9 AG8 LK9
Points 10 + (0.5 * IN) per level rounding up.
- Strength can be increased by +3 normal gameplay (Old World Blues Addon +2, Implant +1)
- Use ‘Intense Training’ perk to raise perception to level 6+.
- Housing Hotel room at Novac can be used at storage location after paying 100 caps.
- Collect 2 Sensors Modules, 3 Metal Scrap, Scrap Electronics for a companion robot.
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Endurance limits number of Vegas Clinic implants. 7 let you have all stats, 9 maximum number of implants.
- Fast Shoot
- Built to Destroy
Console
player.setav strength 10 # strength, perception, endurance, charisma, intelligence, agility, luck
player.removeperk 001656FD
Weapons
- 12.7mm SMG + silencer
- Anti-materiel rifle + silencer
Skills
- Lookpick 55/80
- Guns 60
- Barter 70 for Pack Rat
- Energy 90
- Repair 90 for Jury Rigging
- Survival 70 for Rad Child
- Sneak 80
Perks
- Intense Training Level 2
- Swift Learner Level 2 Gives 1 additional level per 10 levels. (10%*10 levels = 1, 15 ~ skill points per 10 levels)
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Light Touch Level 2 AG 6, Repair 45
- Educated Level 4 IN 4 2 skill points per level (20 skill points per 10 levels)
- Comprehension Level 4 IN 4 +1 skill from books, double journals effect
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Rad Child Level 4 Survival 70 QoL
- Bloody Mess Level 6 Dmg/Rank 3
- The Professional Level 6 Sneak 70 Dmg/Rank 4
- Toughness Level 6 EN 5
- Hand Loader Level 6 Repair 70 Ammo
- Vigilant Recycler Level 6 Science 70 Ammo
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Shotgun Surgeon Level 6 Guns 45 Dmg/Shotgun
- Scrounger Level 8 Ammo/Rank 1
- Pack Rat Level 8 IN5, Barter 70 Weight
- Strongback Level 8 ST5, EN5 Weight
- Cowboy Level 8 Guns 45, Melee 45 Dmg/Pistol
- Living Anatomy Level 8 Medicine 70 QoL
- Stonewall Level 8 ST 6, EN 6
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Grunt Level 8 Guns 45, Explosives 20 Dmg
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Finesse Level 10 Dmg/Rank 1
- Silent Running Level 12 AG 6, Sneak 50 Rank 2
- Long Haul Level 12 EN 6, Barter 70 QoL
- Piercing Strike Level 12 Unarmed 70 Dmg/Unarmed
- Pyromaniac Level 12 Explosives 60 Dmg/Fire
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Splash Damage Level 12 Explosives 70 Dmg/Plasma
- Jury Rigging Level 14 Repair 90
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Light Step Level 14 PE 6, AG 6 QoL
- Better Criticals Level 16 PE6, LK6 Dmg/Rank 2
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Meltdown Level 16 Energy Weapons 90 Splash damage
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Level 18 - take any from above
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Ninja Level 20 Melee Weapons 80, Sneak 80 Dmg/Mele/Unarmed
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Laser Commander Level 22 Energy Weapons 90 Dmg/Laser
- Level 24 - take any from above
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Level 26 - take any from above
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Rad Absorption Level 28 EN7 QoL
- Implant GRX Level 30 EN8 Dmg
- Burden to Bear Level 30 ST 6, EN 6 Weight
VATS
- Gunslinger Level 6 +25%ACC/One handed
- Commando Level 8 +25%ACC/Two handed
- Math Wrath Level 10 Science 70 -10%AP
- Plasma Spaz Level 10 Energy Weapons 70 -20%AP/Plasma
- Sniper Level 12 PE 6, AG 6 +25%ACC
- Action Boy Level 16 AG 6 +15AP
- Concentrated Fire Level 18 Energy Weapons 60, Guns 60 +5%ACC/Hit
- Paralyzing Palm Level 18 Unarmed 70
- Grim Reaper’s Sprint Level 20
- Nerves of Steel Level 26 AG 7
Survival
- Healing Poultice (Survival 20, Broc Flower, Cave Fungus, Nevada Agave, Xander)
- Hydra (Survival 75, Cave Fungus, Nightstalker Blood, Radscropion Gland)
- Atomic Coctail (Sience 25, Mentas, Nuka Victory, Vodka)
- Battle Brew (Survival 45, Mutant Cave Fungus, Salient Green, Vodka)
- Daturana (Survival 45, Flour, Purified Water, Datura Root)
- Ghost Sight (Survival 25, Jar or Cloud Residue)
- Snakebite tourniquet (Survival 30, Buffalo Seed, Surgical Tubing)
Crafting
- Weapon Repair Kit (Repair 50, Duct Tape, Scap Electronics, Scrap Metal, Wonderglue, Wrench)
- Stimpack (Sience 70, Broc, Xander)
- Docktors Bag (Medecine 40, Forceps, Metical Brace, Scalpel, Surgical Tubing)